//==============================================================================
// Prodromos_anim.txt
//==============================================================================

//==============================================================================
define HopliteShield
{
	SetSelector
	{
			TechLogic none/Copper shields/Bronze shields/Iron shields
			set hotspot
			{
				version
				{
					visualnone jimmy
				}
			}
			set hotspot
			{
				version
				{
					visual Attachments G Shield Large Copper

				}
			}
			set hotspot
			{
				version
				{
					visual Attachments G Shield Large Bronze
					ReplaceTexture Attachments G Shield Copper/Attachments G Shield Bronze
				}
			}
			set hotspot
			{
				version
				{
					visual Attachments G Shield Large Iron
					ReplaceTexture Attachments G Shield Copper/Attachments G Shield Iron
				}
		}
	}
}

//==============================================================================
define blood
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
          Visualparticle sfx a blood spurt
         }
      }
   }
}

//==============================================================================
define spear
{
	set hotspot
	{
		version
		{
			visual attachments g dory
		}
	}
}

//==============================================================================
define Head
{
   SetSelector
   {
      TechLogic none/Medium Cavalry/Heavy Cavalry/Champion Cavalry
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite Head Standard
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite Head medium
ReplaceTexture Infantry G Hoplite Head/infantry g hoplite head copper2
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite Head heavy
ReplaceTexture Infantry G Hoplite Head/infantry g hoplite head bronze
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite Head heavy
ReplaceTexture Infantry G Hoplite Head/infantry g hoplite head iron
         }
      }
   }
}

//==============================================================================
anim Bored
{
   SetSelector
   {
      TechLogic none/Medium Cavalry/Heavy Cavalry/Champion Cavalry
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_BoredA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.40 true HorseBored checkVisible 
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse standard
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry G Prodromos_BoredB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.40 true HorseBored checkVisible 
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse standard
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_BoredA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.40 true HorseBored checkVisible 
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite copper
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse copper
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry G Prodromos_BoredB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.40 true HorseBored checkVisible 
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite copper
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse copper
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_BoredA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.40 true HorseBored checkVisible 
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite bronze
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse bronze
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry G Prodromos_BoredB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.40 true HorseBored checkVisible 
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite bronze
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse bronze
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_BoredA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.40 true HorseBored checkVisible 
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse Iron
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry G Prodromos_BoredB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.40 true HorseBored checkVisible 
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse Iron
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================
anim Walk
{
   SetSelector
   {
      TechLogic none/Medium Cavalry/Heavy Cavalry/Champion Cavalry
      set hotspot
      {
         version
         {  
				Visual Cavalry G Prodromos_WalkA
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse standard
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
				tag FootstepLeft 0.00 true   
				tag FootstepRight 0.50 true   
				tag FootstepLeft 0.20 true   
				tag FootstepRight 0.75 true
         }
      }
      set hotspot
      {
         version
         {  
				Visual Cavalry G Prodromos_WalkA
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite copper
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse copper
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
				tag FootstepLeft 0.00 true   
				tag FootstepRight 0.50 true   
				tag FootstepLeft 0.20 true   
				tag FootstepRight 0.75 true
         }
      }
      set hotspot
      {
         version
         {  
				Visual Cavalry G Prodromos_WalkA
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite bronze
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse bronze
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
				tag FootstepLeft 0.00 true   
				tag FootstepRight 0.50 true   
				tag FootstepLeft 0.20 true   
				tag FootstepRight 0.75 true
         }
      }
      set hotspot
      {
         version
         {  
				Visual Cavalry G Prodromos_WalkA
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse Iron
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
				tag FootstepLeft 0.00 true   
				tag FootstepRight 0.50 true   
				tag FootstepLeft 0.20 true   
				tag FootstepRight 0.75 true
         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
      TechLogic none/Medium Cavalry/Heavy Cavalry/Champion Cavalry
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_DeathA
Connect TopOfHead Blood hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.61 false HeavyFall checkVisible 
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse standard
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.61 false HeavyFall checkVisible 
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite copper
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse copper
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.61 false HeavyFall checkVisible 
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite bronze
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse bronze
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.61 false HeavyFall checkVisible 
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse Iron
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
         }
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
      TechLogic none/Medium Cavalry/Heavy Cavalry/Champion Cavalry
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_IdleA
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse standard
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_IdleA
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite copper
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse copper
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_IdleA
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite bronze
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse bronze
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_IdleA
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse Iron
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
      TechLogic none/Medium Cavalry/Heavy Cavalry/Champion Cavalry
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.37 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse standard
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry G Prodromos_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.71 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse standard
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry G Prodromos_AttackC
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.63 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse standard
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.37 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite copper
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse copper
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry G Prodromos_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.71 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite copper
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse copper
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry G Prodromos_AttackC
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.63 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite copper
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse copper
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.37 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite bronze
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse bronze
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry G Prodromos_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.71 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite bronze
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse bronze
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry G Prodromos_AttackC
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.63 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite bronze
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse bronze
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.37 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse Iron
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry G Prodromos_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.71 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse Iron
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry G Prodromos_AttackC
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.63 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse Iron
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      TechLogic none/Medium Cavalry/Heavy Cavalry/Champion Cavalry
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_FlailA
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse standard
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_FlailA
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite copper
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse copper
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_FlailA
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite bronze
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse bronze
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_FlailA
				ReplaceTexture Cavalry G Prodromos Standard/infantry g hoplite iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/Cavalry G Hippikon Horse Iron
				connect RightHand Spear hotspot
				connect BackChest HopliteShield hotspot
				Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
         }
      }
   }
}
